drill

Lone wolf

A regular game for three: two against one. The lone wolf serves twice like a whole team, and the pair may only hit into the half the lone wolf served from.

Players
3
Time
20 min
Path
Intermediate
Topics
Strategy, Teamwork, Physical

The closest thing to a real game when only three turn up. Everything is normal doubles: the serve, the two-bounce rule, the kitchen. Two rules even it out: the lone wolf gets a team’s worth of serves, and only has to cover half the court.

Setup

  • Two players on one side, the lone wolf alone on the other.
  • Normal doubles positions to start: the receiving side’s partner at the kitchen line, everyone else back.

The rules

  1. Play normal doubles: serve diagonally, two bounces, kitchen rules, lobs and everything else allowed.
  2. The lone wolf has two serves. Serving, they lose a rally and go on to their second serve, just as a doubles team does with its second server. Lose the second too, and it’s a side-out.
  3. The pair hits into one half only: the half the lone wolf last served from. A ball into the other half loses the rally.
  4. The lone wolf can hit anywhere on the pair’s side.
  5. While the pair serve, normally (server 1, then server 2), the lone wolf keeps the half they last served from.

A rally on the lone wolf's serve
  1. P3 is the lone wolf, serving from the right. That half is the only half P1 and P2 may hit into this rally. P2 waits at the kitchen line.
  2. P3 serves cross-court to P1. A normal serve: it has to bounce.
  3. P1 returns deep into P3's half, the only half allowed, and walks to the line.
  4. P3 can hit anywhere: a drop toward the middle, then a couple of steps in.
  5. P2 has to keep it in P3's half, so P3 knows where it is coming.
  6. P3 resets it soft and reaches the line. One against two at the line now.
  7. P1 pulls P3 wide, to the edge of the half.
  8. Stretched, P3 floats one.
  9. P2 puts it away into the corner of P3's half that P3 just left. P3 loses the rally, but has a second serve: no side-out yet.

Score

Normal doubles scoring: only the serving side scores, to 11, win by 2. After each game, rotate who plays alone, so everyone gets a turn as the lone wolf.

Turn the dial

Easier for the lone wolf: the pair get one serve between them instead of two: lose a rally on their serve and it’s a side-out.

Harder for the lone wolf: one serve only, as in a normal game, and the half switches with every point they serve.

Goes with Moving as a team